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U/MH-60

The U/MH-60 Entity was built originally for Lockheed Martin as a business development simulator. It is currently deployed in two Kiosk platforms. The simulator was developed using ZedaSoft's  CBA®  for Simulation framework and includes the following capabilities:

  • General execution framework for entity and virtual world model and GUI components
  • Support for Distributed Interactive Simulation (DIS) protocol versions 4 and 6
  • Generation of constructive threat and friendly entities include blue and red force surface ships

The MH-60 simulator includes the tactical mission equipment package software needed to simulate the unclassified public release features of this platform, including:

  • Pilot, Co-pilot and Sensor Operator Station interfaces to any number of stations simultaneously
  • Simulated radar system to track and identify surface ships
  • IFF system used to identify and classify surface ships
  • Support for tactical simulation of Penguin missiles
  • Programmable key system available for all operators

Pilot virtual view


Co-Pilot virtual view

Sonar Operator virtual view


DDG-51 Arleigh Burke destroyer CBA Entity and 3D model that supports takeoff/landings. It can be configured to steam in a staight line, follow a route or stay stationary


Red force cargo ships as threats/targets that can be tracked with radar and engaged with missiles. Image above depicts damaged state after missile impact.


3D model of the MH-60 includes rotor blade animation as well as 3D missile models and flyouts.